

commander · Bruna, the Fading Light
Angels: They're Just Like Us but Cooler ... (SLD).
A mono-white angel tribal deck from Secret Lair, led by Bruna, the Fading Light — return angels and humans from your graveyard, meld with Gisela to form the indestructible Brisela, and close with a soaring angel army.
The Commanders
Angels: They're Just Like Us is Secret Lair's mono-white angel tribal Commander deck and it features the Innistrad meld pair at the center. Bruna, the Fading Light returns any Angel or Human from your graveyard when you cast her — a free reanimation on an already-powerful 5/7 with flying and vigilance. Gisela, the Broken Blade is a 4/3 with flying, lifelink, and first strike that triggers the meld at upkeep: if both are on the battlefield, meld them into Brisela, Voice of Nightmares.
Brisela, Voice of Nightmares is a 9/10 flying, vigilance, lifelink, first strike, trample angel that prevents opponents from casting spells with mana value three or less. Most interaction in Commander costs three or fewer — Brisela locks out spot removal, counterspells, and ramp spells simultaneously. The deck's plan is to establish the angel base, assemble the meld, and let Brisela's lockout prevent any meaningful response.
Key Cards
Archangel of Thune
Whenever you gain life, put a +1/+1 counter on each creature you control. Gisela has lifelink, Bruna has lifelink when she enters the battlefield, and the deck runs multiple other lifelinkers — each point of combat damage becomes a +1/+1 counter on every angel in play. With a board of eight angels all gaining counters from each lifelink trigger, the army grows enormous rapidly. Archangel of Thune converts the natural life gain from an angel deck into permanent board-wide pressure.
Court of Grace
When Court of Grace enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit token with flying. If you're the monarch, create a 4/4 Angel token with flying instead. The monarch mechanic is self-reinforcing in an angel deck — your flying army makes it difficult for opponents to attack you for the crown. Generating a 4/4 Angel token every upkeep while maintaining the monarch accelerates the board state faster than opponents can match.
Angel of Finality
When Angel of Finality enters, exile target opponent's graveyard. A 3/4 with flying that permanently removes the most important graveyard in play on entry. Against reanimation strategies, graveyard-dependent combo decks, or any deck leveraging death triggers, Angel of Finality's ETB disrupts the strategy while adding a flying body to the angel army. In a deck with Bruna recurring angels from its own graveyard, disrupting opponents' graveyard plans while maintaining your own recursion is a significant asymmetric advantage.
Breathkeeper Seraph
When Breathkeeper Seraph enters, you may pay life equal to a creature card's mana value in any graveyard to return it to the battlefield under your control. At the beginning of each end step, if a creature you control died this turn, return Breathkeeper Seraph from your graveyard. Breathkeeper Seraph self-recurses whenever a creature dies, meaning she returns repeatedly through natural combat attrition. Each return triggers the life-payment reanimation — effectively providing an unlimited reanimation engine for the cost of life.
Angel of Ruins
An eight-mana 5/6 flying angel with haunt that exiles up to three target artifacts, creatures, or enchantments when it enters. Three permanent exile effects on one creature. In a mono-white deck without access to black's removal or blue's counterspells, Angel of Ruins provides the sweeping answer to three problem permanents simultaneously. With Bruna's recursion returning it from the graveyard in subsequent casts, the exile trigger fires repeatedly.
How to Play
Build the angel base through early mana acceleration and white's powerful ramp spells. Both Bruna and Gisela need to be in play simultaneously to meld — Bruna's entry reanimates Gisela from the graveyard, making the meld sequence natural. Cast Bruna, return Gisela from the graveyard, wait for your next upkeep with both in play, and meld into Brisela. Once Brisela is on the battlefield, opponents can't cast any spell costing three or less — which eliminates most interaction, targeted removal, and ramp. Win through Brisela's 9/10 lifelink first strike trample body backed by Archangel of Thune pumping the entire team with each lifelink trigger.