# set · PIP · 4 decks

Fallout Commander

Four Universes Beyond decks from the wasteland, built on rad counters, energy, Junk tokens and a Mardu army of expendable Humans.

Released
2024-03-07
Alongside
Fallout
Colors
White manaBlue manaBlack manaRed manaGreen mana

Mechanics

  • Rad counters

    Rad counters sit on a player. At the start of their precombat main phase they mill that many cards and lose one life per nonland card milled, then remove that many rad counters. The Sultai deck uses them as slow damage and as graveyard fuel.

  • Energy counters

    Energy is a counter you keep in your own pool. Cards give you some and other cards spend it, so the Jeskai deck plays like a small economy layered on top of its mana.

  • Junk tokens

    A Junk token exiles the top card of your library and lets you play it this turn. It is card advantage that comes with a deadline, which suits the scavenging theme.

  • Quest counters

    Several cards track progress with quest counters and pay out once they hit a threshold. They reward sticking with a plan across turns rather than a single big turn.

  • Squad

    Pay the squad cost any number of times as you cast the creature and get that many token copies. It is a mana sink that turns a single card into a board.

The set

Fallout is Magic doing post-apocalyptic scavenging. The four decks each take a faction and a resource: radiation, energy, junk and bodies. Almost everything is a Universes Beyond card printed straight into Commander, so the set introduced a lot of new legends without a matching draft environment.

Rad counters are the headline. They are slow, they hit everyone including the graveyard, and the Sultai deck is built to profit off the mill rather than the life loss. Energy is the other returning resource, back from Kaladesh and used here as a currency the Jeskai deck spends on artifacts and thopters.

Where to start

Science! upgrades best because energy and artifacts have deep card pools outside the set. Mutant Menace is the most novel, but rad counters mostly exist inside this product, so upgrades come from the graveyard side rather than more radiation.

The decks 4

Caesar, Legion's Emperor

A Mardu token-aristocrats deck led by Caesar, Legion's Emperor, generate Human tokens from attacking, sacrifice them for value, and drain opponents through death triggers while building an unstoppable token army.

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The Wise Mothman

A Sultai rad-counter and proliferate deck from Fallout. The Wise Mothman irradiates the table, and every card those rad counters mill grows your team with +1/+1 counters.

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Dr. Madison Li

A Jeskai energy-and-artifacts deck led by Dr. Madison Li, generate energy counters through artifacts and creatures entering the battlefield, then unleash that energy with explosive payoffs like Aetherworks Marvel.

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Dogmeat, Ever Loyal

A Naya junk-and-auras voltron deck led by Dogmeat, Ever Loyal, mill the top of your library into the graveyard to generate Junk tokens, equip and enchant Dogmeat to grow him into a lethal threat, and recur powerful cards from the bin.

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Other sets

All precon sets →